Costruire Secondo Natura

Projects by
ecoLogicStudio – deamicisarchitetti con porfiristudio – tamassociati – Iosa Ghini Associati

a cura di Luca Molinari and Simona Galateo

SpazioFMG per l’Architettura
Via Bergognone 27, Milan
march, 16- aprile, 2,  2010
tuesday – saturday h 3 – 8 pm
free entrance
Info: t. 02 89410320


[Read the Italian version of this post]

(By Angelica Di Virgilio)

© Lucboegly.com – droits réservés

Image by www.lan-paris.com ©Undo-redo.com

ONE, THREE, A HUNDRED THOUSANDS

Welcome to Saint Mesmes is an architecture book. But not just that.
It’s the analysis of LAN’s design strategy, which accoring to Manuel Oranzi’s text is built on the “experience/reflection” dichotomy. But it’s not just that either.
It’s the poetic description of the new Marchesini building in France, imposing itself with strenght and arrogance in Saint Mesmes’ rural landscape. It’s the vision photographers Jean-Marie Monthiers and Luc Boegly have of this architecture. It’s the dialogue between a landscape that transforms with seasons and a black object, hard to nail down with a definition (“Is it a box or a chipped stone?”, Carine Merlino is wondering).
It’s a tale of a building process. It’s the face and name of the workers who built it.
It’s a flip book. But not just that. Because “Welcome to Saint Mesmes” is ONE. It’s THREE. It’s a HUNDRED THOUSANDS. Read more

(Click images for text – Cliccate le immagini per il testo)

A man wandering along the sidewalks in a lonely afternoon. The man is attracted by the street. The cracks, the cigarette butts, the corks all swallowed like fossils, the height differences on the path, a spiderweb like shattered glass opening inside the asphalt. Where is he going? Nowhere, there is no longer a real place where that man might be going, since he’s going here. That’s how the protagonist of Tales of Here moves, a man sucked in the world and convinced that by paying more attention to them things will reveal their secret to him, and narrating their lives as they were a character made of asphalt, concrete, sewers, jetties, facades, cracks, dumps, holes, squares, sands, alleys, dead ends, sea: chasing a truth that is shouted by the physionomies of hurt things, and hidden by the silent, knowing human ones.

Davide Vargas is an architect and lives in Campania. His projects are featured on the major Italian magazines. His short stories have been published by “Nazione Indiana”, “Sud”, and “Abitare la terra”. Tales of Here is his first collection. Read more


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Change is happening. And not only inside Ymag. The borders of architectural culture become blurrier and blurrier every day.
New scenarios grow and develop on the outskirts of the “official” ones, opening new debate perspectives that, until a few years ago, were unimaginable. These are signals of a changing society, which won’t be satisfied with just staying at the margins anymore and is now calling for attention. Exploring these changes can be a chance for “our” part of the world, the one inside of “borders”, to redefine itself. The actual crisis demands it. Consistently with this blog’s sensitivity, we will take this path. Studio NOWA’s architect Marco Navarra, who’s been committed to surpassing the “limits” of architectural culture and investigating its possible transformations for years, will be our guide in this exploration. He will do this by curating a new column entitled RepairingCities.
In a world that has so far defined itself in terms of consumerism and so-called renovation, where the old and the used are tossed away and abandoned in favor of the perennial new, Marco Navarra will help us discover another world, a liminal area socially and economically relying on reparation. The underlying provocation of this research will be trying to understand if and how it is possible to apply such repairing strategies to our culture, to our cities.
Today we present you the first part: Informal Repair Culture. Hope you enjoy discovering.

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[RepairingCities] 01. Informal Repair Culture

(Column curated by Marco Navarra)

How long have you been using your current cell phone? And what happened to the one you had before? What happens when the mobile in your pocket breaks? Where will its components end up to? Which roads do our mobiles go after we’ve thrown them away, because we’re simply unable to repair them? How does what we throw away change?
Why would a multinational company such as Nokia be interested in these questions?
If you live in a country like India, China, or Ghana the answer is likely to involve the vibrant second-hand marketplace, and something like the informal culture of reparation – guys on the street who seem able to fix pretty much anything, using little more than a flat surface, a screwdriver, and (somehow) just the right knowledge.
But how does this affect architecture or project design?

“In an effort to understand the total user experience, I’ve taken time out in recent field studies in emerging markets, to explore local repair cultures. The journey has taken me to cities such as Chengdu, Delhi, Ulan Bataar, Ho Chi Minh, and Lhasa with recent brief stopovers in Kampala and Soweto. They all contain clusters of shops and market stalls, selling a mix of used and new mobile phones, and whilst (in this instance) size does not necessarily matter, they often operate on a scale that yet remains unseen in cities such as London or Tokyo. Read more


[Read the Italian version of this post]

Today we’re officially launching I Hate Rendering, one of the new categories we already anticipated a few days ago.
Far from any nostalgic view, and well aware of the huge contribution of modeling and rendering to the spreading and understanding of architecture, this section (with the fundamental aid of your comments!) aims at starting a wider and shared reflection on representational methods, too often suffering from the fascination/slavery to the newest technology. It is meant to somehow balance the weight of what is substantially a very efficient instrument – the computer, the rendering process – and what instead is the personal expressive and communicational skills of every designer. A section that is thus completely dedicated to sketches as a primary vehicle between the world of “ideas” and the “real” world, in which our words will be few and images will communicate.
In this spirit we today present you b4architects studio’s “hand” and their Folding Scraper, winning project of the 2007 “Poto:type” competition in Vancouver, Special Prize from the Chamber of Architects in Bulgaria- Silver Interarch Medal and Honorary Diploma at XII Sofia – Interarch ’09 triennial.


Read more


[Read the Italian version of this post]

Ymag.it is renovating.
In occasion of the Architecture Biennale and of the nomination of our Editor-in-Chief Luca Molinari as the curator of the Italian pavilion (Luca will soon open a dedicated section on this site to discuss it), our editorial staff has once more been wondering about the complexity and the changes in contemporary architecture, design land graphics, and especially and the way we can narrate and trasmit such changes. This led us to the decision of opening two new categories, the first of which is Looking for a Client.
This category, dedicated to all those non-realized project still looking for somebody to sponsor them, is meant to unveil the underworld of project ideas that nourish the daily life of more or less famous studios and ateliers, to open a window on the reflections and the research which are too often ignored by specialized magazines, despite being an interesting ground for testing and debate (sometimes even more than realized projects). Our blog does not only want to be a gathering platform to document this world, but also – a little ironically – as a medium and a tool to reach clients.
It is with this spirit that today we’re happy to present you the Mobile Floating Architecture project by architect Giovanni Ambrosio (whose work we already introduced to you last summer).

Read more


[Read the Italian version of this post]

The following announcement launches two new sections of our website, which will become active when we’ll post the first projects, starting tomorrow.

Dear architect/designer,
as an international blog focused on the continuous research of new ways to communicate and critically narrate the complexity and the changes in contemporary architecture, design and graphics, Ymag wants to constitute a platform for cultural exchange between different worlds.
With these goals in mind, we are now lauching two new categories on our website: I Hate Rendering and Looking for a Client.

The first, as you can easily guess, is a challenge and at the same time an answer to the prevailing dictatorship of rendering on most magazines and blogs, which too often propose project images that look very much alike. Consequently, I Hate Rendering will be devoted to drawings, sketches, and whatever handmade representation to promote and “re-discover” our expressive forces and abilities to convey ideas. The new category aims to start a critical debate on this theme, allowing all our readers to speak their mind and comment on every drawing, its peculiarities and techniques.

The second category, Looking for a Client, will be devoted to non-realized architectures in search of a client to become true. The purpose here is to unveil the underworld of project ideas that nourish the daily life of more or less famous studios and ateliers. The category will include competition projects, degree theses and, most of all, all those designs started after pure research and personal reflection by any author.

Our invitation is to join us and help us create an archive of vibrant ideas. Send your sketches, drawings or architectures looking for a client to:
info@ymag.it
We’ll be pleased and honoured to take it into consideration and promote it.
The invitation to send photos, drawings and whatever can illustrate your most recent works is open to everybody!
Thank you and we hope to hear from you soon.

The Yearbook Magazine editorial staff

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